New this week in Days of Valor:
Maintenance Bay/Motor Pool Upgrades
To further build upon the release of Tactical Ops Center Level 12 last month, and the new Infantry tier 2 weeks ago, Gundar Arms Industries has decided it’s time to give our Vehicle units some love. Effective today:
- Maintenance Bay is now upgradeable to L17.
- Motor Pool is now upgradeable to L15.
Take advantage of these upgrades today to start researching and building Level 16 Vehicles!
Level 16 Vehicles
The Level 16 GPW, M4A1 Mortar, M8 Greyhound, M12 GMC, M4A2 Sherman, M26 Pershing, Adler Kfz, Nimr, SdKfz 234, Sherman Flame, Truck Bomb, M4A1 Transport, Panzerwerfer, MSTA, Panzer IV are here.
As with the recent max unit level increases, your Level 16 Vehicles will feature improved stats and no increase in battalion space requirements. As with any improvement in power, there is an increase in cost, production time, and repair time.
The best part about it? No blueprints are required for upgrading your L16 Vehicles. As long as you have TOC12 and the new building levels for your Maintenance Bay and Motor Pool, you can upgrade away!
Return of the Elite M26 Pershing
As of today, the Elite M26 Pershing L7+ Blueprints and Sub-Components are back and available for all! No need to grab the L7 blueprint if you didn’t get it before. Just start upgrading!
In addition, Level 2 Unit Equipment is now available! Purchase more Level 1 equipment sets in the ONP Store, and combine the parts in the Weapons Factory to make new Level 2 sets:
- Elite M26 Pershing Laser Sights II – AN/PEQ-2 IR Laser Sight technology that increases range by 5%
- Elite M26 Pershing Ballistic Armor MK II – Improved armor that reduces damage taken by 10%
- Elite M26 Pershing AP Ammunition II – The newest grade armor-piercing ammunition that increases damage by 10%
Elite Stinger Gunner Boost/Sale
The Elite AH-64 Apaches claim to own the skies these days, but our Elite Stinger Gunners have something to say about that. It’s time to remind your rivals of the meaning of fear. Effective today for the Elite Stinger Gunner:
- Splash range has increased from 70 to 140.
- Damage per second has increased to 66% of an Elite AH-64 Apache’s HP. Not quite enough to one-shot kill them, but close!
- Level 2 Unit Equipment is here!
- Elite Stinger Gunner Laser Sights II – AN/PEQ-2 IR Laser Sight technology that increases range by 5%
Elite Stinger Gunner Ballistic Armor MK II – Improved kevlar that reduces damage taken by 10%
Elite Stinger Gunner AP Ammunition II – The newest grade armor-piercing ammunition that increases damage by 10%
- Elite Stinger Gunner Laser Sights II – AN/PEQ-2 IR Laser Sight technology that increases range by 5%
- For one week only: Cost for the Elite Stinger Gunner blueprint has dropped to 300k ONP. Get them while they’re hot!
Have feedback to share about this week’s releases? Let us know over in the “days-of-valor” channel within our Thunder Run Discord Server.
Good hunting, Commanders!