TR: New Missile Silo and Craftable Missiles – May 6th Patch Notes

New this week in Thunder Run:

Craftable Missiles

Hey, Commanders! Ever get tired of stealing missiles from the bad guys? Don’t you wish you had a way to produce your own? Well, now you do!

Our engineers have made some breakthroughs and we now have the ability to research, produce, and launch our very own missiles!

To begin, research any missile from the Weapons Lab. This will unlock the Missile Silo, which you can construct from your Buildings>Production menu. From there, you may research any other missiles you wish to use, and craft them under the “Produce” tab.

Once crafted, you can use them in battle!

Upgrade your Missile Silo for more missile capacity, or upgrade your missiles for more damage and AoE. Note that some higher level missiles may require blueprints purchased from the ONP store to upgrade.

And that’s not all, Commander! For the last week or so, our enemies have installed some sort of mechanism on their missiles that makes them unusable 24 hours after we have stolen them. Our engineers have cracked it, and now any non-crafted missile prizes will no longer have a 24-hour timer.

Speaking of our engineers, they’re also hard at work coming up with new missiles. In the future, we may see mine-busters, ambush/mine-detectors, or even missiles that can break us out of a siege!

Until then, rain hell upon your enemies, Commander!

To see where the design team currently stands on various Community suggested features and game improvements, check out the Thunder Run Voice of the Commander Tracker.

We have some exciting news, announcements, and more waiting for you on our most recent edition of the Battlehouse Dev Blog.

Have new feedback to share? Let us know over on our Thunder Run Discord Server.

Good hunting, Commanders!

DV: New Missile Silo and Craftable Missiles – May 6th Patch Notes

New this week in Days of Valor:

Craftable Missiles

Hey, Commanders! Ever get tired of stealing missiles from the bad guys? Don’t you wish you had a way to produce your own? Well, now you do!

Our engineers have made some breakthroughs and we now have the ability to research, produce, and launch our very own missiles!

To begin, research any missile from the Weapons Lab. This will unlock the Missile Silo, which you can construct from your Buildings>Production menu. From there, you may research any other missiles you wish to use, and craft them under the “Produce” tab.

Once crafted, you can use them in battle!

Upgrade your Missile Silo for more missile capacity, or upgrade your missiles for more damage and AoE. Note that some higher level missiles may require blueprints purchased from the ONP store to upgrade.

And that’s not all, Commander! Our engineers are also hard at work coming up with new missiles. In the future, we may see mine-busters, ambush/mine-detectors, or even missiles that can break us out of a siege!

Until then, rain hell upon your enemies, Commander!

To see where the design team currently stands on various Community suggested features and game improvements, check out the Days of Valor Voice of the Commander Tracker.

We have some exciting news, announcements, and more waiting for you on our most recent edition of the Battlehouse Dev Blog.

Have new feedback to share? Let us know over in the “days-of-valor” channel within our Thunder Run Discord Server.

BFM: New Missile Silo and Craftable Missiles – May 6th Patch Notes

This week in Battlefront Mars:

Craftable Missiles

Hey, Martians! Ever get tired of stealing missiles from the bad guys? Don’t you wish you had a way to produce your own? Well, now you do!

Our engineers have made some breakthroughs and we now have the ability to research, produce, and launch our very own missiles!

To begin, research any missile from the Weapons Lab. This will unlock the Missile Silo, which you can construct from your Buildings>Production menu. From there, you may research any other missiles you wish to use, and craft them under the “Produce” tab.

Once crafted, you can use them in battle!

Upgrade your Missile Silo for more missile capacity, or upgrade your missiles for more damage and AoE. Note that some higher level missiles may require blueprints purchased from the ONP store to upgrade.

And that’s not all, Commander! For the last week or so, our enemies have installed some sort of mechanism on their missiles that makes them unusable 24 hours after we have stolen them. Our engineers have cracked it, and now any non-crafted missile prizes will no longer have a 24-hour timer.

Speaking of our engineers, they’re also hard at work coming up with new missiles. In the future, we may see mine-busters, ambush/mine-detectors, or even missiles that can break us out of a siege!

Until then, rain hell upon your enemies, Commander!

To see where the design team currently stands on various Community suggested features and game improvements, check out the Battlefront Mars “Voice of the Martian” Tracker.

For a sneak peak at what’s coming up down the road, check out the “Developer Roadmap” in the most recent edition of the Battlehouse Dev Blog.

Have feedback to share about this week’s releases? Let us know over in the “battlefront-mars” channel within our TR Discord Server.

Good hunting, Martians!

WSE: New Missile Silo and Craftable Missiles, Radiation Tower upgrades – May 6th Patch Notes

New this week in War Star Empire:

Craftable Missiles

Hey, Martians! Ever get tired of stealing missiles from the bad guys? Don’t you wish you had a way to produce your own? Well, now you do!

Our engineers have made some breakthroughs and we now have the ability to research, produce, and launch our very own missiles!

To begin, research any missile from the Weapons Lab. This will unlock the Missile Silo, which you can construct from your Buildings>Production menu. From there, you may research any other missiles you wish to use, and craft them under the “Produce” tab.

Once crafted, you can use them in battle!

Upgrade your Missile Silo for more missile capacity, or upgrade your missiles for more damage and AoE. Note that some higher level missiles may require blueprints purchased from the ONP store to upgrade.

And that’s not all, Commander! For the last week or so, our enemies have installed some sort of mechanism on their missiles that makes them unusable 24 hours after we have stolen them. Our engineers have cracked it, and now any non-crafted missile prizes will no longer have a 24-hour timer.

Speaking of our engineers, they’re also hard at work coming up with new missiles. In the future, we may see mine-busters, ambush/mine-detectors, or even missiles that can break us out of a siege!

Until then, rain hell upon your enemies, Commander!

Radiation Tower upgrades

Our engineers are on a roll. and just had a breakthrough on our Radiation Towers, and they can now be made stronger than ever. The Radiation Tower level cap has been increased to Level 18!

L18 Radiation Tower Stats and Requirements

To see where the design team currently stands on various Community suggested features and game improvements, check out the War Star Empire Voice of the Commander Tracker.

For a sneak peak at what’s coming up this season in Battlehouse games, check out the Developer Roadmap in the most recent edition of the Battlehouse Dev Blog.

Have new feedback to share? Let us know over in the “war-star-empire” channel within our Thunder Run Discord Server.

Good hunting, Commanders!

WSE: LRAT Cannon Turret Upgrades – April 22nd Patch Notes

New this week in War Star Empire:

LRAT Cannon Turret upgrades

Attention, Martians! Our engineers just had a breakthrough on our LRAT Cannon Turret, and they can now be made stronger than ever. The LRAT Cannon Turret level cap has been increased to Level 18!

L18 LRAT Cannon Stats and Requirements

For a sneak peak at what’s coming up this season in Battlehouse games, check out the Developer Roadmap in the most recent edition of the Battlehouse Dev Blog.

To see where the design team currently stands on various Community suggested features and game improvements, check out the War Star Empire Voice of the Commander Tracker.

Have new feedback to share? Let us know over in the “war-star-empire” channel within our Thunder Run Discord Server.

Good hunting, Commanders!

WSE: Season 16 Tournament Winners!

New this week in War Star Empire:

Season 16 Tournament Winners

  • PrOuD BrOtHeRhOoD XxX – 825 Points

1 – GEN. SWORDSMAN L60 with 604 points WINS 1000 Gold
2 – AjMaL L60 with 339 points WINS 1000 Gold
3 – GEN. antonius L60 with 112 points WINS 1000 Gold
4 – Boutlis L41 with 112 points WINS 1000 Gold
5 – LTG. sang-surya L58 with 108 points WINS 1000 Gold
6 – 战争 L55 with 76 points WINS 1000 Gold
7 – BG. covid20 L45 with 76 points WINS 1000 Gold
8 – Aya L60 with 71 points WINS 1000 Gold
9 – LTG. داعش L58 with 68 points WINS 1000 Gold
10 – MG. BigDog L50 with 60 with 58 points WINS 1000 Gold

  • The most powerful German – 663 Points

1 – AjMaL- L60 with 525 points WINS 500 Gold
2 – COL. Eagle L42 with 227 points WINS 500 Gold
3 – Samanta L25 with 179 points WINS 500 Gold
4 – LTC. Samsung L39 with 131 points WINS 500 Gold
5 – Alaa L60 with 113 points WINS 500 Gold
6 – GEN. ERCAN L60 with 56 points WINS 500 Gold
7 – LTG. ayhem L57 with 54 points WINS 500 Gold
8 – COL. BALOO L43 with 41 points WINS 500 Gold
9 – LTG. فداءFAB L59 with 0 points WINS 500 Gold
10 – LTG. دمیFAB L59 with 0 points WINS 500 Gold

  • HAVOC RETALIATION – 601 Points

1 – Max L60 with 484 points WINS 300 Gold
2 – GEN. Chaos7 L60 with 184 points WINS 300 Gold
3 – Tamar L36 with 98 points WINS 300 Gold
4 – LTC. Stallion L35 with 91 points WINS 300 Gold
5 – Paolo L56 with 87 points WINS 300 Gold
6 – ĐạtMagic L44 with 79 points WINS 300 Gold
7 – Phoenix L60 with 65 with 0 points WINS 300 Gold
8 – LTG. ZIGGY L55 with 59 points WINS 300 Gold
9 – GEN. JackAss L60 with 33 with 0 points WINS 300 Gold
10 – Kuly L23 with 12 with 0 points WINS 300 Gold

For a sneak peak at what’s coming up this season in Battlehouse games, check out the Developer Roadmap in the most recent edition of the Battlehouse Dev Blog.

To see where the design team currently stands on various Community suggested features and game improvements, check out the War Star Empire Voice of the Commander Tracker.

Have new feedback to share? Let us know over in the “war-star-empire” channel within our Thunder Run Discord Server.

Good hunting, Commanders!

BFM: Season 17 Tournament Winners!

New this week in Battlefront Mars:

Season 17 Tournament Winners

  • GUNS FOR HIRE – 2,006 Points

1 – nightstalker L40 with 1050 points WINS 1000 Gold
2 – Tesla L39 with 805 points WINS 1000 Gold
3 – Warlock1 L50 with 397 points WINS 1000 Gold
4 – Obsidian L39 with 339 points WINS 1000 Gold
5 – warlord L50 with 305 with 390 points WINS 1000 Gold
6 – Deathwing L37 with 272 points WINS 1000 Gold
7 – DeathPhoenix L47 with 251 points WINS 1000 Gold
8 – Jason L50 with 238 points WINS 1000 Gold
9 – MissWarlord L49 with 210 points WINS 1000 Gold
10 – GoatsLose L39 with 141 with 238 points WINS 1000 Gold

  • United Nations Forces – 1,329 Points

1 – Rene L39 with 508 points WINS 500 Gold
2 – DAMIANLEWIS2 L50 with 380 points WINS 500 Gold
3 – CarpeDiem L47 with 300 points WINS 500 Gold
4 – Tempisfugit L50 with 280 points WINS 500 Gold
5 – Tims L50 with 276 points WINS 500 Gold
6 – Tims L50 with 276 points WINS 500 Gold
7 – partner L39 with 198 points WINS 500 Gold
8 – delikado-ako L41 with 141 points WINS 500 Gold
9 – Justin.133 L32 with 124 points WINS 500 Gold
10 – Mandalorian L29 with 124 points WINS 500 Gold

  • THE DARK SXO – 1,163 Points

1 – Skeletor L50 with 336 points WINS 300 Gold
2 – SNAKE-VENOM L50 with 328 points WINS 300 Gold
3 – DARKDRAGON L48 with 293 points WINS 300 Gold
4 – ImSomebody L40 with 217 points WINS 300 Gold
5 – Buddy L50 with 196 points WINS 300 Gold
6 – Kitty L50 with 196 points WINS 300 Gold
7 – PrincessDiana L36 with 193 points WINS 300 Gold
8 – Bumblebee L50 with 166 points WINS 300 Gold
9 – DEMONSPAWN L39 with 136 points WINS 300 Gold
10 – Billy L39 with 135 points WINS 300 Gold

For a sneak peak at what’s coming up this season in Battlehouse games, check out the Developer Roadmap in the most recent edition of the Battlehouse Dev Blog.

To see where the design team currently stands on various Community suggested features and game improvements, check out the Battlefront Mars Voice of the Commander Tracker.

Have new feedback to share? Let us know over in the “battlefront-mars” channel within our Thunder Run Discord Server.

Good hunting, Commanders!

MF: Season 22 Tournament Winners!

New this week in Mars Frontier:

Season 22 Tournament Winners

  • CAKRA BIRAWA – 1,955 Points

1 – 火十尸竹水女 L39 with 3789 points WINS 1000 Alloy
2 – ReaperClawners L37 with 110 points WINS 1000 Alloy
3 – Supeerr L38 with 12 points WINS 1000 Alloy
4 – sUp3eRSaiL L48 with 0 points WINS 1000 Alloy
5 – marsfrontier L48 with 0 points WINS 1000 Alloy
6 – who-i-am L45 with 0 points WINS 1000 Alloy
7 – DeTo L44 with 0 points WINS 1000 Alloy
8 – ENEMY-KILER L43 with 0 points WINS 1000 Alloy
9 – MAK-LAMPIR L39 with 0 points WINS 1000 Alloy
10 – KaReM-KiLeR L36 with 0 points WINS 1000 Alloy

  • CAKRA BIRAWA 3 – 1,524 Points

1 – ENIEMY-KILLER L34 with 2948 points WINS
2 – Constantin L52 with 101 points WINS 500 Alloy
3 – halis L44 with 0 points WINS 500 Alloy
4 – fitri L40 with 0 points WINS 500 Alloy
5 – =THE=VIRUS= L38 with 0 points WINS 500 Alloy
6 – ⻓乇工乃卂乂 L38 with 0 points WINS 500 Alloy
7 – julian L17 with 0 points WINS 500 Alloy
8 – funnylive L16 with 0 WINS 500 Alloy

  • THE BASTERDS – 533 Points

1 – MAK-LAMPIIR L45 with 240 points WINS 300 Alloy
2 – DEVESTATOR L46 with 191 points WINS 300 Alloy
3 – SURVIVALIST L44 with 151 points WINS 300 Alloy
4 – Cody L41 with 132 points WINS 300 Alloy
5 – sarimkhan L51 with 100 points WINS 300 Alloy
6 – blackghost L47 with 84 points WINS 300 Alloy
7 – CARMAX66 L48 with 81 points WINS 300 Alloy
8 – المايسترو L25 with 46 points WINS 300 Alloy
9 – Matalo L56 with 41 points WINS 300 Alloy
10 – ivo-ruthless L60 with 0 points WINS 300 Alloy

For a sneak peak at what’s coming up this season in Battlehouse games, check out the Developer Roadmap in the most recent edition of the Battlehouse Dev Blog.

To see where the design team currently stands on various Community suggested features and game improvements, check out the Mars Frontier Voice of the Commander Tracker.

Have new feedback to share? Let us know over in the “mars-frontier” channel within our Thunder Run Discord Server.

Good hunting, Commanders!

BFM: Welcome to Season 18! Alt-account Policy Update – April 8th Patch Notes

New this week in Battlefront Mars:

Welcome to Season 18!

Welcome to Season 18! Going into the new season, all Leaderboards and PvP Points are reset, meaning that it’s a fresh start for YOUR Clan to be the new the dominating Clan of the Season, and win the Seasonal Clan Tournament Grand Prize of 10,000 Gold for your Clan at the end of the Season in 3 months from now. Does your Clan have what it takes?

Looking for the Season 17 Tournament winners list? Don’t worry. It will be revealed soon. Stay tuned for another Patch Notes coming later today!

Alt-Account Policy Update

Please be aware that our Alt-Account policy for Battlefront Mars has been updated, and it will soon be more strictly enforced. Effective starting April 15th, 20201, all non-alt maps will now only allow one account per person. This means one Battlehouse account and one Facebook account owned by a single player will no longer be allowed to co-exist as alts in the same non-alt map as was previously allowed. If you are currently in an anti-alt map with using one Facebook account, and one Battlehouse.com account, please relocate your desired alt to an “alt allowed” map at your soonest convenience. Alt accounts will start being automatically relocated to their proper maps starting April 15th.

For a sneak peak at what’s coming up this season in Battlehouse games, check out the Developer Roadmap in the most recent edition of the Battlehouse Dev Blog.

To see where the design team currently stands on various Community suggested features and game improvements, check out the Battlefront Mars Voice of the Commander Tracker.

Have new feedback to share? Let us know over in the “battlefront-mars” channel within our Thunder Run Discord Server.

Good hunting, Commanders!

WSE: Welcome to Season 17! New “Kasei Highlands” Map, and more – April 8th Patch Notes

New this week in War Star Empire:

Welcome to Season 17!

Welcome to Season 17! Going into the new season, all Leaderboards and PvP Points are reset, meaning that it’s a fresh start for YOUR Clan to be the new the dominating Clan of the Season, and win the Seasonal Clan Tournament Grand Prize of 10,000 Gold for your Clan at the end of the Season in 3 months from now. Does your Clan have what it takes?

Looking for the Season 16 Tournament winners list? Don’t worry. It will be revealed soon. Stay tuned for another Patch Notes coming later today!

New “Kasei Highlands” Map!

Heads up, Martians! This season, only the new “Kasei Highlands” map will be ladder-enabled. So if you want PvP Points, this is the map for you!

Kasei Highlands requires a Central Computer level 6 or higher to enter, and will be anti-alt and anti-VPN. There will also be no shields or damage protection. Should you move out of the map at any point, any accumulated PvP Points will be lost.

Let the Highland games begin!

Please be reminded that map 205 will be closed starting this season.

Devastator Turret Upgrades

And that’s not all, Commanders! Our engineers just had a breakthrough on our Devastators, and they can now be made stronger than ever. The Devastators level cap has been increased to Level 18!

L18 Devastator Stats and Requirements

For a sneak peak at what’s coming up this season in Battlehouse games, check out the Developer Roadmap in the most recent edition of the Battlehouse Dev Blog.

To see where the design team currently stands on various Community suggested features and game improvements, check out the War Star Empire Voice of the Commander Tracker.

Have new feedback to share? Let us know over in the “war-star-empire” channel within our Thunder Run Discord Server.

Good hunting, Commanders!