New this week in Battlefront Mars:
AI Missile Defense Nerfs
Attention, Martians!
We have reviewed AI battle data, and have made some tweaks to the missile defenses of AI bases.
Our intent has always been for players to use a combination of missiles and units to conquer AI bases; not to spam missiles and win, and not to have missiles be useless. Recently, the latter appears more true.
The strongest AI missile defenses will now have 24% chance to shoot down a missile (down from 48%). More importantly, the number of buildings with missile defenses will be reduced to 1/4 of the turrets on CC levels 1-5, and 1/3 of turrets on CC levels 6-12.
Shockwave Missile and Shockwave Missile Volley upgrades
Attention, Commanders! Our engineers just had a breakthrough on our Shockwave Missiles, and they can now have that little extra kick to them. The Shockwave Missile level cap has been increased to Level 14, and the Shockwave Missile Volley level cap has been increased to Level 13!
For a sneak peak at what’s coming up down the road, check out the “Developer Roadmap” in the most recent edition of the Battlehouse Dev Blog.
Have feedback to share about this week’s releases? Let us know over in the “battlefront-mars” channel within our TR Discord Server.
Good hunting, Martians!